Toothbrush
Full Member
Wheres the fire?
Posts: 385
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Post by Toothbrush on Jan 14, 2006 14:25:56 GMT -5
Yep. Thats why I said US forces have "x" amount of time to reach the snipers and the pilot(s) or true events occur IE snipers are killed and the pilot is captured.
The folk playing the somalis could start either closer to black hawk or inbetween the black hawk and US forces (probaly the latter). The snipers would have to fight off the somalis as best the could until friendly forces arrive.
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Post by Psychosis on Jan 14, 2006 15:21:45 GMT -5
We can also play a scenario something closer to the first downed blackhawk - US special forces reach the downed chopper with relative ease, but then have to extract through hordes of Somalis on the way out of the warzone
Another scenario would be "capture the warlord's lieutenants," have SF storm a key location (house? bus?), grab the VIP's, and extract the hell out
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Toothbrush
Full Member
Wheres the fire?
Posts: 385
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Post by Toothbrush on Jan 14, 2006 17:09:35 GMT -5
Absolutely. However, I don't think we should limit ourselves to merely BHD based scenarios. Not that they aren't/can't be fun, I just think we may want to do more than just BHD.
Unless people want to make a mini BHD themed OP? Game time of "x" (2 hours?) with multiple objectives. At time "y" and "z" it is radioed that Black Hawks have been shoot downed and US forces must rescue the down crews.
Just a thought.
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Post by El Phantasamo on Jan 15, 2006 0:33:49 GMT -5
this is a BHD, or downed pilot type scenario, I AM NOT PLANNING A GAME BASED ON THE MOVIE!
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Toothbrush
Full Member
Wheres the fire?
Posts: 385
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Post by Toothbrush on Jan 15, 2006 1:05:32 GMT -5
this is a BHD, or downed pilot type scenario, I AM NOT PLANNING A GAME BASED ON THE MOVIE!No problem. As I said, nothing more than a though since it seemed much of the talk lately has been gear toward BHD.
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Post by S-System on Jan 15, 2006 22:42:35 GMT -5
this is a BHD, or downed pilot type scenario, I AM NOT PLANNING A GAME BASED ON THE MOVIE!I agree there is know way we can make it even turn out as close the movie, make the event about the movie same type of missions downed BH have to rescue the pilots before enemy forces get there have to extract to specified area and go from there . I thing the more complicated this thing get s the harder it would be to follow. Lets just get one scenario and go from there this is not that hard of a thing to do . I dont understand why it has to be so difficult. lets make a scenario and play some airsoft im tired of waiting to play .
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gimpy
Junior Member
Kovert Kommunist
Posts: 203
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Post by gimpy on Jan 16, 2006 18:13:24 GMT -5
This is going to be a Medic game for sure?
Cause I got dibs on a medic position!
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Post by El Phantasamo on Jan 16, 2006 19:46:19 GMT -5
This is going to be a Medic game for sure? Cause I got dibs on a medic position! This will be a medic game. I'm not sure if were using the punch card system, or the playing card system. We may also use 1 re-spawn, but only in groups of 4 or more. Were still brainstorming on this game
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gimpy
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Kovert Kommunist
Posts: 203
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Post by gimpy on Jan 16, 2006 20:21:31 GMT -5
If I recall correctly, ACO had a decent card system at Op. Desert Goliath.
The medic would have a deck of 50 or so 'medic' cards. Each would have a different condition or wound that the player the medic was attending to was suffering from. There would be a variety of cards, such as instant death, or minor injury, which would read something like "The bullet has passed through your spinal cord, you are dead, please wait 1min then return to spawn". I remember one that was used on me was something like, "you have been shot, the bullet has passed through your leg and you are bleeding profusely, wait one minute for 'treatment' before returning to the Field" Treatment was merely the medic counting for a minute. And when you would die there was a death clock that was marked every ten minutes. when the minute hand would pass the nearest mark, everyone in the spawn for that team would return to the battle.
And since a medic couldn't always get to you, if you were shot and a medic couldn't get to you within 5min then you could return to spawn on your own.
It was intergrated with their medic rules:
"ACO Medic Simulation System
The medical crew will have a specific role in the event. It won’t be as easy job but you will have a major role within your team. Without your contribution, the event can represent a big failure for your team, so please read carefully.
Medic's responsibility Your role while being very important is not easy to accomplish. Your primary mission is to deliver first aid and critical help to your team members. You are also the only one having access to the medic cards, which will determine what aid is needed to be given to each wounded player.
Medics Supplies Each medic will be given 2 role of bandages, as well as a 48 injuries deck of cards. It is your duty to carry those supplies around and if you loose them, you won’t get any replacement. Medics can use supplies from other allied forces medics, they can find sterile (unused) equipment in the field (re-supply points, airdrops, lost equipment) and use that, they can raid enemy encampments and hospitals to find and steal additional supplies.
Medic's customer For a medic, there is no distinction between a grunt, a commander or an enemy. Everybody can be healed (even a fellow medic) It will be your responsibility to decide who has priority on the list.
GENERAL TREATMENT GUIDELINES
Man goes down and yells for medic you then pull a card and complete the instructions. You must be at arms length from the wounded player.
You can move a man before you pull the card but not after. If you do he is considered dead from shock.
To move a man you must grab hold of him and walk him safety. You can not run or engage the enemy at this time.
If you start the procedure on the card and have to break contact with your wounded player you must pull another card and start over.
A medic can not heal himself but he can be healed by another medic.
If you are shot while working on a wounded player you are considered wounded and will need a medic. Your wounded player will also need to be reassessed.
If your wounded player is shot again while you are working on him he gains no additional wounds.
After the procedure is completed the now healed player has 10 seconds of invariability. He however can not engage or advance towards the enemy.
Play this role honestly; it is extremely important in the management of the event.
If the card requires a bandage and you have none the player dies.
Medic cards represent years of medical training and can only be used by a player assigned to the medic role. No trading or handing off cards to a non medic for use."
Sorry if I'm not that clear on the above.. But I'm really tired and out of it right now.
Basicly I'm just saying, go with the card system..
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Post by Psychosis on Jan 17, 2006 1:36:18 GMT -5
Any word on a date yet? I can help with a story if need be
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Post by kid33 on Jan 17, 2006 15:39:40 GMT -5
If this game does form what will the age limit be?
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Post by D. on Jan 17, 2006 18:20:14 GMT -5
I think Futureball's age limit is 14?
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OverKillBill
Junior Member
El's Protoge
SEMIAUTO: TM MP5-K - Glock 18C - TM-CA M-4 - UTG MP5-A4 - ICS MP5 SD6
Posts: 108
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Post by OverKillBill on Jan 17, 2006 19:24:09 GMT -5
Hey guys GOOD NEWS I talked to El and we are In for Feb. 2 at futureball. so we have about a month and a half to work every thing out. I'm so stoked I cant wait this is gonna be the shiz nitz!
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Toothbrush
Full Member
Wheres the fire?
Posts: 385
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Post by Toothbrush on Jan 17, 2006 19:41:18 GMT -5
Feb 2 so we have half a month to plan or March 2nd so we have a month and half to plan?
Also the 2nd of Feb and March are both Thursdays, seems unlikely to have a game then.
Just wondering.
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Post by Knief on Jan 17, 2006 19:42:04 GMT -5
Uh, he told me March 5th.
El?
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