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Post by Knief on Mar 30, 2006 21:13:51 GMT -5
14 is the standing age limit until otherwise noted. But we're still planning this, nothing is set in stone.
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Post by Hoover on Mar 30, 2006 21:28:54 GMT -5
what if instead of a flag we go an ammo create filled with dirt to make it heavier.this way it would take 2 people to move it sufficiently.
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OaKeY
Full Member
Livonia's Apprentice
Breath, One, Two, Pulse, Pull...
Posts: 703
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Post by OaKeY on Mar 30, 2006 21:31:18 GMT -5
Darn, I won't be able to make this one(I'm going on a cruise). Hope you guy's have fun.
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GeneralB
Full Member
War is the chisel we use to carve out tomorrow
Posts: 284
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Post by GeneralB on Mar 30, 2006 21:32:59 GMT -5
what if instead of a flag we go an ammo create filled with dirt to make it heavier.this way it would take 2 people to move it sufficiently. I think that depends on what kind of game you want it to be.....that is getting away from tradirioal CTF but that may be what you want
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Post by Hoover on Mar 30, 2006 21:35:55 GMT -5
what if instead of a flag we go an ammo create filled with dirt to make it heavier.this way it would take 2 people to move it sufficiently. it would just make it more of a team game that everyone scrambles to get the other teams create or defend their own
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Post by Maddok on Mar 30, 2006 22:02:51 GMT -5
I think the CTF idea sounds like a blast, have 1 flag on hamburger hill and mabe the other by them embassy, or possibly in that speedball field with all the spools.
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Post by El Phantasamo on Mar 30, 2006 22:11:14 GMT -5
I think the CTF idea sounds like a blast, have 1 flag on hamburger hill and mabe the other by them embassy, or possibly in that speedball field with all the spools. I kinda like the big ammo crate filled with dirt/rocks Anyone can stuff a flag in thir pocket. It takes 2 guys with guts to carry a heavy wooden (or plastic) box in a crossfire
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Post by D. on Mar 30, 2006 22:14:26 GMT -5
Okay heres some preliminary things we want to make clear. 11:00-Show up, gear up, chrono, 12:00-Briefing 12:20-Game 1 begins (1 hour 20 minute time limit) 1:40-Game 1 Ends 1:41-Break for lunch 2:10-Come back from lunch 2:20-Game 2 Begins 3:40-Game 2 ends 4:00-Game 3 Begins 5:20-Game 3 ends Day over. That is the itinirary. I want to let you people know we will be starting at 12:00, I know in the past two events we haven't but we shall be sticking to our guns this time. Also there will be Unlimited respawns, throughout each game. There will be no medics. A new last minute feature at SEMIA Monthly 1, was timelimits. In SM2 it will be set in stone timelimits as shown on the itinirary, each game will end at the set time above. At this time you will safety your weapons and take out your mag but keep your goggles on. Each mission will objective based, as in possession whoever controls the most objectives at the end of each mission will be rewarded one point, the team with the most points will be the winner. Also to cut down on the complaining/overkill we will institute a new policy-When you are hit/dead you will produce a RED RAG and make it clearly visible to all to see. This should in theory reduce the complaints of Overkill, if you follow the procedure correctly. More updates to come
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Post by El Phantasamo on Mar 30, 2006 22:28:07 GMT -5
Okay heres some preliminary things we want to make clear. 11:00-Show up, gear up, chrono, 12:00-Briefing 12:20-Game 1 begins (1 hour 20 minute time limit) 1:40-Game 1 Ends 1:41-Break for lunch 2:10-Come back from lunch 2:20-Game 2 Begins 3:40-Game 2 ends 4:00-Game 3 Begins 5:20-Game 3 ends Day over. That is the itinirary. I want to let you people know we will be starting at 12:00, I know in the past two events we haven't but we shall be sticking to our guns this time. Also there will be Unlimited respawns, throughout each game. There will be no medics. A new last minute feature at SEMIA Monthly 1, was timelimits. In SM2 it will be set in stone timelimits as shown on the itinirary, each game will end at the set time above. At this time you will safety your weapons and take out your mag but keep your goggles on. Sounds good! Seems a little too competitive. Our 2 main concerns witH the SEMIA Monthly games are: 1) SAFTEY! 2) HAVE FUN!
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Post by Knief on Mar 30, 2006 22:31:42 GMT -5
I don't mind having objectives and a "winner." It's not like the winners will get anything. Mostly, it will be incentive for the team that's holed up in the house to push back, rather than just defend.
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Post by crazycanuck on Mar 30, 2006 22:38:49 GMT -5
Dont think I can make this one...you guys might be forgetting that there is an event on the 29th that is posted in your forums, that quite a few of your guys are going to! I am already signed up and paid for the 29th event, so no can do for this one guys.
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Post by D. on Mar 30, 2006 22:40:47 GMT -5
The date isn't set in stone fellas, we don't know when.
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Post by El Phantasamo on Mar 30, 2006 22:42:32 GMT -5
Dont think I can make this one...you guys might be forgetting that there is an event on the 29th that is posted in your forums, that quite a few of your guys are going to! I am already signed up and paid for the 29th event, so no can do for this one guys. Im a bit leary of an OP on 40 acres. RedOut was on ~55. Glad you pointed that out to us Shane.
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Post by crazycanuck on Mar 30, 2006 22:44:51 GMT -5
Hahhaa I love your sig El....last Sunday I walked up to Jeff and I was like Hey...its the asshole of the forums! And he's like no way. Now I know who it is tho. Thx El! ;D
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Post by El Phantasamo on Mar 30, 2006 22:58:58 GMT -5
Hahhaa I love your sig El....last Sunday I walked up to Jeff and I was like Hey...its the asshole of the forums! And he's like no way. Now I know who it is tho. Thx El! ;D DAMNIT! Wich one of you Admins keeps hacking my profile Back on topic here
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