Post by OpDoc on Feb 22, 2007 12:02:28 GMT -5
MOA IS HAPPY TO PRESENT
OPERATION WILD THUNDER
APRIL 28TH 2007
MOA FIELD
26763 CR. 364
MATTAWAN, MI 49071
CONTACT INFO: 269-720-1538
EMAIL: militaryopsairsoft@yahoo.com
MOA FPS regs will be enforced
Medic system from OpMG/OpFF will be in play
Cost per player is $25.00 (this does include lunch and dinnner on the date of play.
Bounse: If there are those that want to stay and extra day of play for $5.00 the game on the 29th will be held in the MOA CQC Facility.
There will be BB's, Green gas and other items on sale. Along with AEG Packages for rent ranging from $15.00 to $45.00
Full scenario: Op Wild Thunder .
Story so far:
The US marines have sent in an elite force of soldiers to clean up an area for a marine drop. Unfortunately the Marines found themselves outnumbered by Columbian rebels in the area, they retreated to an abandoned village where they set up a perimeter on a cliff. Occupying multiple buildings along the cliff edge the Marines could hold off indefinitely. But being short on supplies and ammo they asked for a cargo drop which was blown of course to the north of their camp. Surrounded by all sides by rebels they need to get to the supplies in a hurry. There are also rumors of a hidden rebel weapons cache in the forest.
There is a Roster Forming on the MIA forum. Check it out.
Teams:
US marines: Woodland BDU’s, ACU’s Woodland MARPAT
Contractors: Multi-Cam, Desert MARPAT
Columbia rebels: Tigerstripe’s Desert(3 color cammies), Black BDU's and any other cami uniform, and even civilan entire is fine.
Objectives:
-Marines: They must first of all get to the cargo drop and bring it back to their strong point. They must hold off the rebels for some time depending on the number of players and map largeness(players decide). They must also capture the weapons cache and capture a maximum of flags to their base (flags are located at cargo and cache).
-Rebels: They must find and defend their weapons cache. The rebels must also wipe out the Marines before time runs out. They must also try to capture the Marines cargo drop and capture a maximum of flags (flags are located at cargo and cache).
-Each team must also defend all the flags and bases they have at all times.
Objective points:
Marines:
Get cargo hold flag to village base.
Hold off the rebels until time runs out.
Capture, defend and use as base/spawn point weapons cache flag.
Rebels:
Get cargo hold flag back to rebel base
Capture, defend and use weapons cache flag as base/spawn point.
Wipe out Marines.
Rules:
-There are 2 flags in the game, one at the weapons cache (capturable not movable) and one at the marine cargo drop (movable to main base by team only).
-The rebels have unlimited spawns when the marines have 3 each.
-The cargo drop flag once captured cannot be used a spawn base.
-Main bases cannot be captured.